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      Community Rules [READ BEFORE POSTING]   08/14/2016

      This is the Aureus Community Guidelines, which includes our Rules and FAQ. Failure to abide by these rules will result in punishment, which can be as severe as permanently losing access to Aureus.                                                                                                                                                                                                                                                                                                                                                        Information/Standard Policy Different rules have different punishments for breaking them. Being suspended is not the same as being banned. Bans are permanent. Suspensions are temporary restrictions on a variety of privileges. You cannot be banned for doing something not covered by the rules, but you can be suspended at the discretion of the staff. Individual categories or forums may have their own sets of rules, but the Global Rules apply to all of them. You can have a maximum of 5 warning points before you'll get banned. Warning points expire after 30 days. Suspensions last between 24 to 72 hours. Punishments for breaking each rule are up to the staff unless otherwise specified in the stated rule. Anything not covered is left to be handled by the administrator(s) of the site. These guidlines apply to Aureus and any official extension of its services, including (but not limited to): the Aureus Discord server, official Aureus social media accounts, etc. Global Rules Do not post anything illegal. This will result in an immediate suspension. Linking to content is acceptable (because we don't host it), but posts with such content can be removed at the discretion of staff. Do not create multiple accounts. This will result in all accounts being immediately banned. Do not spam. Unless you have something meaningful to contribute, don't. Doing this repeatedly will result in a warning. Proofread your content. We aren't going to warn you for misspelling a single word, but don't format your posts with annoying fonts or colors and PLEASE make sure that others can read and understand what you're posting. Do not post inappropriate content. Don't post gore, porn, or anything else that may otherwise be inappropriate directly on the forums. If you must, please link it offsite and mark your topic as NSFW in the topic title or with tags/a prefix. This applies to every section of the site. This also includes posting things in the wrong section. Do not abuse the reputation system. Reputation should not be taken very seriously, but blatant abuse of the system (gang repping, etc.) will be met with a warning. Do not double post. Unless you have a good reason (bumping, posting images, etc.), please don't do this. It makes things cluttered. Edit your last post instead. Do not complain about 'offensive content'. The staff and management of this community take a neutral stance on content that would be regarded as offensive (and ISN'T covered by other rules). If something offends you, it offends you. We won't be removing/censoring content unless it blatantly breaks other rules. Add spoilers to large amounts of content. If you have extremely long posts, YouTube videos, a bunch of images, or other content to embed please put it in spoiler tags. Failure to do so repeatedly may be met with a warning. Do not post content that could be harmful to the site or community members. This includes otherwise private content or personal information.   Moderator Rules Do not abuse information available to you on the site. This includes for off-site, on-site, or personal use. Do not abuse power available to you as staff. You can't ban somebody just because you don't like them, and you should only suspend users for good reasons. Do not deviate from the standard policy for moderation. Administrators put these policies in place for a reason. Follow all Global Rules and specific Forum Rules. Failure to do so can result in revocation of your moderator status. You cannot create rules as a moderator. It is the job of the administrators to assert dominance; not you. Anything in the rules without a specified punishment should be met with a single warning.   Frequently Asked Questions (FAQ)
       
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    • widd

      Use The Search Function   05/03/2017

      It has come to my attention that people are not using their brains when posting topics in CPPS Support and Requests.   Chances are, your question has been answered already. Multiple times. Here is a list of common problems, their explanations, and their solutions:   Use the search function before making new topics. Duplicates will be locked and linked to original(s) immediately - and warning points may be given for repeat offenders.   If we can easily find it by searching with information from your topic, you should've have found it.   And this should go without saying, but if you have NO experience with server administration or programming - you should not be attempting to create a CPPS to open to the public. It exposes players to security vulnerabilities. Make sure you know what you are doing before pursuing such a project.
    • Aureus

      Announcing The Rile5 Archive   09/04/2017

      The community started small. First, there was a new revolutionary game: Club Penguin. A small cheating scene began to form, with multiple cheat blogs starting up to compete with each other for the helm. A man gained popularity by releasing a popular client known as Penguin Storm. Another man, during the reign of the ever-famous iCPv3, released the forever-remembered-- and renamed-- CPPSHQ. And during these early times, when we looked to the stars for the next breakthrough, and were greeted with one every week, a popular member of the community created a site. He posted about it in Xat, and on IRC. Very quickly, this took off, with dozens of signs up on day 1. A new revolution had been born, and a new community finally found its home. Although CPPSHQ beat its competitors into the newspaper of the realm, its true homepage-- its true gathering center-- survived somewhere else. It survived here:   Rile5 boomed with activity, becoming the major hub for the CPPS community and giving comfort to its more than 10,000 members. Whether it be new CPPS advertisements or new sources, Rile5 was the place to go. All things must come to an end, and Rile5 found its end in mid 2015. The owner, Riley, shut down the site with a brief message:  Today, Aureus strives to move forward with the community past the realm of antiquated Flash games and into a truly creative space. We created a technology and programming forum to provide the future of the community, past the time of Rile5. But we want to honor these roots. Rile5 holds a very special place in all of our hearts, and every staff member here remembers the good days of logging into it. That is why now, we are announcing something that nobody has done before: we are releasing a public archive of the Rile5 forums to you, the community. This includes all of the posts Rile5 had public at the time of its closure, which totals more than 300,000. Nobody has laid eyes on these since its sudden shutdown in 2015, and we spent hours upon hours of effort to compile this archive. The Rile5 Archive is Aureus' way of recognizing and thanking the important past of the community, as we look forward to the future. We hope that you will all find this educational and nostalgic, and that together we can appreciate the work of our predecessors and past selves. The Rile5 Archive includes old sources, code snippets, advertisements, announcements, SpeedyCPPSHQ articles, introductions, and everything in between. This is now in read-only, even if you had an account, as our goal is to preserve the history-- not modify it. Please join me in sifting through the hundreds of thousands of pieces of historical content on our famed predecessor at https://archive.aureus.pw/ today. As always, thank you for participating in the Aureus community,
Jexter

[Kitsune] - How to make an AS3 CPPS on localhost

Recommended Posts

Hey Guys,

          I will be showing you guys on how to make an AS3 CPPS on localhost. Apache isn't a problem if you're hosting it on localhost(I suggest nginx for VPS, I'll make a tutorial for that later).

#1 - Download XAMPP

Download XAMPP according to your OS. Run it and make sure when it asks about which Components to install, make sure you check: Apache(should be checked), MySQL, PHP(should be checked), and phpMyAdmin.

#2 - Start up Apache, MySQL

Once you do that, open up XAMPP Control Panel and press the Start button next to Apache & MySQL.

7f95cf71a39e43d099cb7ec73557f4c3.png

#3a - Double Check if PHP is installed

Open up the XAMPP Shell(http://prntscr.com/bxtqy3) and type: php -v 

If all is good, it should something like this:

06c267652fa844b68f1a48e1899bd50c.png

#3b - OPTIONAL STEP

I personally hate opening XAMPP Shell each time. I like using CMD Prompt because CTRL + C is available instead of closing the shell each time to restart the server. So I'll show you how to do that. Open up C:\xampp\php to make sure that is a folder, other wise find your PHP folder. Next, open up command prompt as ADMINISTRATOR and enter this command: 

SET PATH=%PATH%;C:\xampp\php
If C:\xampp\php is NOT your PHP folder, replace it with the folder that PHP is installed in.

#4 - Download the htdocs.zip file provided(Arthur's AS3 Mediaserver)(I edited the play/index.htm file because Arthur's required a dependency)

Extract the zip folder into C:/xampp/htdocs/

#5 - Setup Sub-Domains

Open up the C:\xampp\apache\conf\extra\httpd-vhosts.conf file and replace it with this:

# Virtual Hosts
#
# Required modules: mod_log_config

# If you want to maintain multiple domains/hostnames on your
# machine you can setup VirtualHost containers for them. Most configurations
# use only name-based virtual hosts so the server doesn't need to worry about
# IP addresses. This is indicated by the asterisks in the directives below.
#
# Please see the documentation at 
# <URL:http://httpd.apache.org/docs/2.4/vhosts/>
# for further details before you try to setup virtual hosts.
#
# You may use the command line option '-S' to verify your virtual host
# configuration.

#
# Use name-based virtual hosting.
#
##NameVirtualHost *:80
#
# VirtualHost example:
# Almost any Apache directive may go into a VirtualHost container.
# The first VirtualHost section is used for all requests that do not
# match a ##ServerName or ##ServerAlias in any <VirtualHost> block.
#
##<VirtualHost *:80>
    ##ServerAdmin webmaster@dummy-host.example.com
    ##DocumentRoot "C:/xampp/htdocs/dummy-host.example.com"
    ##ServerName dummy-host.example.com
    ##ServerAlias www.dummy-host.example.com
    ##ErrorLog "logs/dummy-host.example.com-error.log"
    ##CustomLog "logs/dummy-host.example.com-access.log" common
##</VirtualHost>

##<VirtualHost *:80>
    ##ServerAdmin webmaster@dummy-host2.example.com
    ##DocumentRoot "C:/xampp/htdocs/dummy-host2.example.com"
    ##ServerName dummy-host2.example.com
    ##ErrorLog "logs/dummy-host2.example.com-error.log"
    ##CustomLog "logs/dummy-host2.example.com-access.log" common
##</VirtualHost>

<VirtualHost *:80>
    DocumentRoot "C:/xampp/htdocs/html"
    ServerName localhost
    ErrorLog "logs/localhost-error.log"
</VirtualHost>

<VirtualHost *:80>
    DocumentRoot "C:/xampp/htdocs/media1"
    ServerName media1.localhost
    ErrorLog "logs/media1.localhost-error.log"
</VirtualHost>

<VirtualHost *:80>
    DocumentRoot "C:/xampp/htdocs/media2"
    ServerName media2.localhost
    ErrorLog "logs/media2.localhost-error.log"
</VirtualHost>

<VirtualHost *:80>
    DocumentRoot "C:/xampp/htdocs/media8"
    ServerName media8.localhost
    ErrorLog "logs/media8.localhost-error.log"
</VirtualHost>

<VirtualHost *:80>
    DocumentRoot "C:/xampp/htdocs/play"
    ServerName play.localhost
    ErrorLog "logs/play.localhost-error.log"
</VirtualHost>

<VirtualHost *:80>
    DocumentRoot "C:/xampp/htdocs/directory"
    ServerName directory.localhost
    ErrorLog "logs/media8.localhost-error.log"
</VirtualHost>

Once that is done, save the file and restart Apache. 

#6 - Setting up Kitsune

I suggest downloading Kitsune off of Arthur's github. Download Link

Extract it anywhere you'd like but in this case, I extracted mine into C:\xampp\htdocs\Kitsune(very insecure, don't do this if you are hosting it on a VPS or port-forwarding your CPPS)

Next, edit the Database.xml file - located in Kitsune-master/Kitsune and edit it to match your MySQL details. If you don't know what your MySQL details are, edit that file and replace it with this:

<?xml version="1.0"?>
<Database>
    <address>127.0.0.1</address>
    <username>root</username>
    <password></password>
    <name>kitsune</name>
</Database>


 

#7 - Setting up Database

Go to localhost/phpmyadmin on a browser and click on the Database tab(http://prnt.sc/bxu1i0)

Then under "Create database", type in "kitsune" and click Create!(http://prntscr.com/bxu25u)

Once that's done, click on the database and press the SQL tab: (http://prntscr.com/bxu2um)

In that text area, enter this:

-- phpMyAdmin SQL Dump
-- version 4.5.0.2
-- http://www.phpmyadmin.net
--
-- Host: 127.0.0.1
-- Generation Time: Dec 24, 2015 at 03:59 AM
-- Server version: 10.0.17-MariaDB
-- PHP Version: 5.6.14

SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO";
SET time_zone = "+00:00";


/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8mb4 */;

--
-- Database: `kitsune`
--

-- --------------------------------------------------------

--
-- Table structure for table `bans`
--

CREATE TABLE `bans` (
  `ID` int(11) NOT NULL,
  `Moderator` char(12) NOT NULL,
  `Player` int(11) UNSIGNED NOT NULL,
  `Comment` text NOT NULL,
  `Expiration` int(8) NOT NULL,
  `Time` int(8) NOT NULL,
  `Type` smallint(3) UNSIGNED NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

-- --------------------------------------------------------

--
-- Table structure for table `igloos`
--

CREATE TABLE `igloos` (
  `ID` int(10) UNSIGNED NOT NULL,
  `Owner` int(10) UNSIGNED NOT NULL,
  `Type` tinyint(3) UNSIGNED NOT NULL DEFAULT '1',
  `Floor` tinyint(3) UNSIGNED NOT NULL DEFAULT '0',
  `Music` smallint(6) NOT NULL DEFAULT '0',
  `Furniture` text NOT NULL,
  `Location` tinyint(3) UNSIGNED NOT NULL DEFAULT '1',
  `Likes` text NOT NULL,
  `Locked` tinyint(1) NOT NULL DEFAULT '1'
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

-- --------------------------------------------------------

--
-- Dumping data for table `igloos`
--

INSERT INTO `igloos` (`ID`, `Owner`, `Type`, `Floor`, `Music`, `Furniture`, `Location`, `Likes`, `Locked`) VALUES
(1, 1, 1, 0, 0, '', 1, '[]', 1);

--
-- Table structure for table `penguins`
--

CREATE TABLE `penguins` (
  `ID` int(10) UNSIGNED NOT NULL,
  `Username` char(12) NOT NULL,
  `Nickname` char(16) NOT NULL,
  `Password` char(32) NOT NULL,
  `LoginKey` char(32) NOT NULL,
  `ConfirmationHash` char(32) NOT NULL,
  `SWID` char(38) CHARACTER SET ascii COLLATE ascii_bin NOT NULL,
  `Avatar` tinyint(3) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Don''t think ID will go beyond 255',
  `AvatarAttributes` char(98) NOT NULL DEFAULT '{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false}',
  `Email` char(254) NOT NULL,
  `RegistrationDate` int(8) NOT NULL,
  `Moderator` tinyint(1) NOT NULL DEFAULT '0',
  `Inventory` text NOT NULL,
  `CareInventory` text NOT NULL,
  `Coins` mediumint(7) UNSIGNED NOT NULL DEFAULT '200000',
  `Igloo` int(10) UNSIGNED NOT NULL COMMENT 'Current active igloo',
  `Igloos` text NOT NULL COMMENT 'Owned igloo types',
  `Floors` text NOT NULL COMMENT 'Owned floorings',
  `Locations` text NOT NULL COMMENT 'Owned locations',
  `Furniture` text NOT NULL COMMENT 'Furniture inventory',
  `Color` tinyint(3) UNSIGNED NOT NULL DEFAULT '1',
  `Head` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Face` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Neck` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Body` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Hand` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Feet` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Photo` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Flag` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `Walking` int(10) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Puffle ID',
  `Banned` varchar(20) NOT NULL DEFAULT '0' COMMENT 'Timestamp of ban',
  `Stamps` text NOT NULL,
  `StampBook` varchar(150) NOT NULL DEFAULT '1%1%1%1',
  `EPF` varchar(9) NOT NULL DEFAULT '0,0,0',
  `PuffleQuest` varchar(25) NOT NULL DEFAULT '0,1,|0;0;1403959119;'
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

-- --------------------------------------------------------

--
-- Dumping data for table `penguins`
--

INSERT INTO `penguins` (`ID`, `Username`, `Nickname`, `Password`, `LoginKey`, `ConfirmationHash`, `SWID`, `Avatar`, `AvatarAttributes`, `Email`, `RegistrationDate`, `RegistrationIP`, `Moderator`, `Inventory`, `CareInventory`, `Coins`, `Igloo`, `Igloos`, `Floors`, `Locations`, `Furniture`, `Color`, `Head`, `Face`, `Neck`, `Body`, `Hand`, `Feet`, `Photo`, `Flag`, `Walking`, `Banned`, `Stamps`, `StampBook`, `EPF`, `PuffleQuest`) VALUES
(1, 'test', 'test', '098F6BCD4621D373CADE4E832627B4F6', '', '', '{a7ee0a25-1067-7cd4-7040-0418b41643bf}', 0, '{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false}', 'test@gmail.com', 1468266118, '127.0.0.1', 1, '1', '', 200000, 1, '1|0', '0|0', '1|0', '', 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, '0', '', '1%1%1%1', '0,0,0', '0,1,|0;0;1403959119;');


--
-- Table structure for table `postcards`
--

CREATE TABLE `postcards` (
  `ID` int(10) UNSIGNED NOT NULL,
  `Recipient` int(10) UNSIGNED NOT NULL,
  `SenderName` char(12) NOT NULL,
  `SenderID` int(10) UNSIGNED NOT NULL,
  `Details` varchar(12) NOT NULL,
  `Date` int(8) NOT NULL,
  `Type` smallint(5) UNSIGNED NOT NULL,
  `HasRead` tinyint(1) NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

-- --------------------------------------------------------

--
-- Table structure for table `puffles`
--

CREATE TABLE `puffles` (
  `ID` int(10) UNSIGNED NOT NULL,
  `Owner` int(10) UNSIGNED NOT NULL,
  `Name` char(12) NOT NULL,
  `AdoptionDate` int(8) NOT NULL,
  `Type` tinyint(3) UNSIGNED NOT NULL,
  `Subtype` smallint(5) UNSIGNED NOT NULL,
  `Hat` smallint(5) UNSIGNED NOT NULL,
  `Food` tinyint(3) UNSIGNED NOT NULL DEFAULT '100',
  `Play` tinyint(3) UNSIGNED NOT NULL DEFAULT '100',
  `Rest` tinyint(3) UNSIGNED NOT NULL DEFAULT '100',
  `Clean` tinyint(3) UNSIGNED NOT NULL DEFAULT '100',
  `Backyard` tinyint(1) NOT NULL DEFAULT '0'
) ENGINE=InnoDB DEFAULT CHARSET=latin1;

-- --------------------------------------------------------

--
-- Table structure for table `tracks`
--

CREATE TABLE `tracks` (
  `ID` int(10) UNSIGNED NOT NULL,
  `Name` varchar(12) COLLATE utf8mb4_unicode_ci NOT NULL,
  `Owner` int(10) UNSIGNED NOT NULL,
  `Hash` char(32) COLLATE utf8mb4_unicode_ci NOT NULL,
  `Sharing` tinyint(1) NOT NULL DEFAULT '0',
  `Pattern` mediumtext COLLATE utf8mb4_unicode_ci NOT NULL,
  `Likes` smallint(5) UNSIGNED NOT NULL DEFAULT '0',
  `LikeStatistics` text COLLATE utf8mb4_unicode_ci NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;

--
-- Indexes for dumped tables
--

--
-- Indexes for table `bans`
--
ALTER TABLE `bans`
  ADD PRIMARY KEY (`ID`),
  ADD UNIQUE KEY `Time` (`Time`);

--
-- Indexes for table `igloos`
--
ALTER TABLE `igloos`
  ADD PRIMARY KEY (`ID`);

--
-- Indexes for table `penguins`
--
ALTER TABLE `penguins`
  ADD PRIMARY KEY (`ID`),
  ADD UNIQUE KEY `Username` (`Username`);

--
-- Indexes for table `postcards`
--
ALTER TABLE `postcards`
  ADD PRIMARY KEY (`ID`);

--
-- Indexes for table `puffles`
--
ALTER TABLE `puffles`
  ADD PRIMARY KEY (`ID`);

--
-- Indexes for table `tracks`
--
ALTER TABLE `tracks`
  ADD PRIMARY KEY (`ID`);

--
-- AUTO_INCREMENT for dumped tables
--

--
-- AUTO_INCREMENT for table `bans`
--
ALTER TABLE `bans`
  MODIFY `ID` int(11) NOT NULL AUTO_INCREMENT;
--
-- AUTO_INCREMENT for table `igloos`
--
ALTER TABLE `igloos`
  MODIFY `ID` int(10) UNSIGNED NOT NULL AUTO_INCREMENT, AUTO_INCREMENT = 2;
--
-- AUTO_INCREMENT for table `penguins`
--
ALTER TABLE `penguins`
  MODIFY `ID` int(10) UNSIGNED NOT NULL AUTO_INCREMENT, AUTO_INCREMENT = 2;
--
-- AUTO_INCREMENT for table `postcards`
--
ALTER TABLE `postcards`
  MODIFY `ID` int(10) UNSIGNED NOT NULL AUTO_INCREMENT;
--
-- AUTO_INCREMENT for table `puffles`
--
ALTER TABLE `puffles`
  MODIFY `ID` int(10) UNSIGNED NOT NULL AUTO_INCREMENT;
--
-- AUTO_INCREMENT for table `tracks`
--
ALTER TABLE `tracks`
  MODIFY `ID` int(10) UNSIGNED NOT NULL AUTO_INCREMENT;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;

 

#8 - Run Kitsune

If you didn't do the optional step(#3b), open up the XAMPP Shell and enter:

cd directory/of/kitsune/

Obviously replace directory/of/kitsune/ with the directory.

Then do php RunLogin.php and repeat #8 and instead of php RunLogin.php, do php RunWorld.php

Head towards http://play.localhost/ and login! Default account: test:test

That should be it, if you have any questions, please don't hesitate to ask. I might've forgot something, if so please let me know so I can fix it! 

P.S. - Sorry about not adding spoilers, it just ruins my post.

 

htdocs.zip

Edited by Jexter
fixing the dumb spoilers

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Hey guys,

I'm trying to create a localhost AS3 CPPS for the first time, and everything went fine until this Load Error. After it loads game_configs, it pops up the error.

 

kBicEyX.png

 

 

I'm pretty sure it's the notifications.swf and it's security check, but I can't edit it. Any suggestions?

Edited by Lake

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16 hours ago, Lake said:

Hey guys,

I'm trying to create a localhost AS3 CPPS for the first time, and everything went fine until this Load Error. After it loads game_configs, it pops up the error.

  Reveal hidden contents

kBicEyX.png

 

 

I'm pretty sure it's the notifications.swf and it's security check, but I can't edit it. Any suggestions?

Try using replacing your game_configs.bin and your client folder with this , then clear your cache and try again.

 

http://www.filedropper.com/files_23(Aureus won't let me upload files - gives me -200 error)

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1 hour ago, Jexter said:

Try using replacing your game_configs.bin and your client folder with this , then clear your cache and try again.

 

http://www.filedropper.com/files_23(Aureus won't let me upload files - gives me -200 error)

Just found out there was a Permission Error with Arthur's mediaserver downloader. Fixed the permissions and everything's good to go. Thanks!

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4 hours ago, Jexter said:

You must enable the sockets extension in your C:\xampp\php\php.ini file. Find ";extension=php_sockets.dll" and replace that with this "extension=php_sockets.dll" and then restart Apache

 

try and follow the same mistake

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8 hours ago, guilhermedj9 said:

Yes:

 

kitsune.png

I meant your developer console.  Open chrome > New  tab > 3  Vertical ska in top right corner near address bar >  More  Tools > Developer Tools

In Developer Tools goop to network tab and with that open type play.localhost/  in your address bar and click enter

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On 12/14/2016 at 2:16 AM, guilhermedj9 said:

Help me :(

 

 

 

Print1.png

1) Make sure you restarted apache after Virtual Host part

2) Link is play.localhost

3) Change the javascript part in localhos/play (play.localhost) to:

Quote

$(document).ready(function() {
                var version = new Date().getTime();
                var flashvars = {
                    play: "//media1.localhost//play/",
                    client: "//media1.localhost//play/v2/client/",
                    content: "//media1.localhost//play/v2/content/",
                    games: "//media1.localhost//play/v2/games/",
                    connectionID: "cp22479",
                    phrasechat: "//media1.localhost//social/autocomplete/v2/search/suggestions/",
                    lang: "en",
                    a: "0",
                    p: "1",
                    configVersion: version,
                    cacheVersion: version,
                    clientVersion: version,
                    contentVersion: version,
                    username: "test",
                    password: "test"
                };

                var params = {
                    menu: "false",
                    allowscriptaccess: "always"
                };

                var attributes = {
                    id: "cppsL",
                    name: "cppsL"
                };

                swfobject.embedSWF("//media1.localhost//play/v2/client/Club_Penguin.swf", "Login", "100%", "650", "11.3.0", "expressInstall.swf", flashvars, params, attributes);
            });

 

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13 hours ago, Jacob said:

1) Make sure you restarted apache after Virtual Host part

2) Link is play.localhost

3) Change the javascript part in localhos/play (play.localhost) to:

 

 

15 hours ago, Dote said:

I meant your developer console.  Open chrome > New  tab > 3  Vertical ska in top right corner near address bar >  More  Tools > Developer Tools

In Developer Tools goop to network tab and with that open type play.localhost/  in your address bar and click enter

Thanks, Jacob and Dote :D

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